Lectures

Spring 2019 Lecture Material:

Pre-Lecture #1:


(before class on Jan 15th, 2019)

Brainstorming and Ideation

  • Brainstorming and Ideation slides (pptx)
  • Videos (watch before coming to class)

Lecture #1:


(Jan 15th, 2019)

Getting Started

Pre-Lecture #2:


(before Jan 22nd, 2019)

Beyond Ideation

Lecture #2:


(Jan 22nd, 2019)

Moving Forward

  • Agenda (pptx)
  • Project Management (pptx)
  • Pitches
  • Lab Rules and Safety (pdf)
  • Design Process (pptx)
  • Block Diagram Activity (pptx)

Pre-Lecture #3:


(before Jan 29th, 2019)

Design and Writing Tips

Lecture #3:


(Jan 29th, 2019)

Last Stop Before RFA

  • Welcome and Q&A (pptx)
  • Project Resources (pptx)
  • Effective Communication (pptx)
  • Intellectual Property (pptx)
  • Writing Tips (pptx)
  • Building a Good R&V Table (pptx)
  • Presentation Tips (pptx)
  • Ethics and Closing Remarks (pptx)

Spring 2019 Video Lectures:

Brainstorming

Finding a Problem (Video)
Generating Solutions (Video)
Diving Deeper (Video)
Voting (Video)
Reverse Brainstorming (Video)
Homework for Everyone (Video)

Important Information

Using the ECE 445 Website (Video)
Lab Notebook (Video , Slides)
Modular Design (Video, Slides)
Circuit Tips and Debugging (Video , Slides)
Eagle CAD Tutorial (Video)
Spring 2018 IEEE Eagle Workshop (Slides)
Spring 2018 IEEE Soldering Workshop (Slides)

Major Assignments and Milestones

Request for Approval (Video, Slides)
Project Proposal (Video, slides)
Design Document (Video, slides)
Design Review (Video, slides)
Writing Tips (Video, slides)

Drum Tutor Lite

Zhen Qin, Yuanheng Yan, Xun Yu

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.

Project Videos