Using the Website

Project Page

The Project Pages were created in an effort to help promote student projects. The Project Pages provide a showcase where employers, other students, and friends can see what UIUC students are capable of. Many employers, in particular, consider a good Senior Design Project to be just as valuable as internship experience. The Project Pages will develop over time into a valuable library of practical engineering knowledge. Some of the best projects will be identified each semester and placed in the Senior Design "Hall of Fame," while the rest will be accessible by semester and search engine.

Updating Project Information

Once your project has been approved on the discussion board by the Instructor, you should promptly update your project information. In order to do so, find your project on the Project page, and click its title. When a frame expands, click on "Edit." Next, enter your UIUC netid and password. The system will lookup your project and prompt you for information such as your project's title. Please fill in the information that you wish to have appear for your project, and then click on the submit button. The required fields are marked so. You can update this information at any time. We strongly urge you to keep a backup of all of the information, and we would like to caution you of one scenario in particular. If multiple people attempt to edit this information at the same time, the second person to submit the changes will overwrite the first person's changes. Also, be sure to logout when you are done by closing the web browser. It is important that you provide a project desciption. It should be a brief overview of your project and explanation of why it is worth doing. Please provide this information as soon as possible and try to limit the length to about 250 words.

Submit Schedule

After updating your project information, you should proceed to the Submit Schedule page. Here each student should submit his/her schedule so that your TA can schedule a weekly meeting time. We know that there are a lot of boxes to check, but we need this detailed information because of how difficult it is to match schedules. The information is displayed in a convenient way for TAs when it is time for them to schedule meeting times. The system is very intuitive so instructions are not needed. NOTE: Please be sure that the schedule you submit is as accurate as possible, since you won't be able to edit it later!

After submitting your schedule, you should familiarize yourself with the "Upload Files" page.

Uploading Files

This area is used to upload files such as the Proposal, the Final Paper, Images, and additional files. When a file is uploaded, it is renamed and limited to a specified size. Special documents such as Proposals and Final Papers should be uploaded into the appropriate slot and will automatically be added to your Project Page. Images and other files can be uploaded into any other slot such as "file1." To upload a file, simply select which slot to place it in, and then select the file from your computer using the "Browse" button.

Smart Frisbee

Ryan Moser, Blake Yerkes, James Younce

Smart Frisbee

Featured Project

The idea of this project would be to improve upon the 395 project ‘Smart Frisbee’ done by a group that included James Younce. The improvements would be to create a wristband with low power / short range RF capabilities that would be able to transmit a user ID to the frisbee, allowing the frisbee to know what player is holding it. Furthermore, the PCB from the 395 course would be used as a point of reference, but significantly redesigned in order to introduce the transceiver, a high accuracy GPS module, and any other parts that could be modified to decrease power consumption. The frisbee’s current sensors are a GPS module, and an MPU 6050, which houses an accelerometer and gyroscope.

The software of the system on the frisbee would be redesigned and optimized to record various statistics as well as improve gameplay tracking features for teams and individual players. These statistics could be player specific events such as the number of throws, number of catches, longest throw, fastest throw, most goals, etc.

The new hardware would improve the frisbee’s ability to properly moderate gameplay and improve “housekeeping”, such as ensuring that an interception by the other team in the end zone would not be counted as a score. Further improvements would be seen on the software side, as the frisbee in it’s current iteration will score as long as the frisbee was thrown over the endzone, and the only way to eliminate false goals is to press a button within a 10 second window after the goal.