Project

# Title Team Members TA Documents Sponsor
25 Infinity Control Gauntlet
Ashish Pabba
Chris Schodde
Ramakrishna Kanungo
Yifan Chen design_document1.pdf
design_document2.pdf
final_paper1.pdf
final_paper2.pdf
final_paper3.pdf
other1.pdf
presentation1.pdf
proposal1.pdf
# Team

Ashish Pabba – apabba2, Chris Schodde - schodde3, Ramakrishna Kanungo – kanungo3

# Problem

For certain applications, the issues with conventional input devices such as the mouse and keyboard or the conventional TV remote are numerous. In the context of 3D modeling and CAD applications, rotation/zooming/translation using a mouse is inconvenient and intuitive, while trying to type on a TV using the remote is often aggravating. There are alternatives such as joysticks for the former and Bluetooth keyboards for the latter, but both options still lack intuitiveness.

# Solution Overview
Our proposed solution to this problem is a glove that allows the user to translate hand motion and finger gestures to commands and actions specific to the application. The three key aspects of our project are gesture/motion recognition, sensor data collection/command computation, and transmission. Considering the scale, timeline, and expectations of the 445 design project, we intend to implement the gesture/motion recognition on the glove, and process it on our control subsystem, and then decide whether our full functionality or reduced functionality is feasible (as detailed in the Success Criteria section).

# Criteria for Success
High Level Goals: \
• Recognition of directional motion and gestures involving finger movements.\
• Mapping each of the actions to a command.\
• Transmitting command to Bluetooth dongle\
• Writing a driver to receive command and perform desired action\
• Attempt to minimize package size for aesthetic and functional value\
• Possible haptic feedback

Reduced Contingency Functionality

Our contingency plan in the case of a return to full-online instruction and consequent suspension of lab access is to target TV remote control with hand gestures and motions. In this case, our high-level goals are: \
• Decode remote IR signals to understand mapping of button presses to IR signal transmission\
• Recognition of directional motion and gestures involving finger movements.\
• Transmitting command in the form of an infrared signal akin to remote signal.

Note: We might choose to reduce our project scope to the contingency functionality in case the driver programming proves to be too difficult time consuming. We assume that the driver is not essential to the electrical engineering-based scope of the design project.


# Solution Components

Subsystem #1: Making sure the glove has the right number of sensors laid out efficiently to detect a range of motions that can be translated to a certain operation. Further, wires from various sensors should not hinder motion and need to be converted into a harness that can be sent to the Control Unit.

Subsystem #2: (Control Unit) This subsystem consists of a microcontroller (probably a Raspberry Pi) that is used to detect gestures based on the analog signals from the various sensors on the glove. Using a control loop/FSM, the gestures are detected, and the data is sent to the Host Device via Bluetooth.

Subsystem #3: The host device, which could be either a TV or a PC that is running a CAD software, would need to receive data from the Control Unit and accordingly perform a certain task on that platform.

Automatic Piano Tuner

Joseph Babbo, Colin Wallace, Riley Woodson

Automatic Piano Tuner

Featured Project

# Automatic Piano Tuner

Team Members:

- Colin Wallace (colinpw2)

- Riley Woodson (rileycw2)

- Joseph Babbo (jbabbo2)

# Problem

Piano tuning is a time-consuming and expensive process. An average piano tuning will cost in the $100 - $200 range and a piano will have to be retuned multiple times to maintain the correct pitch. Due to the strength required to alter the piano pegs it is also something that is difficult for the less physically able to accomplish.

# Solution

We hope to bring piano tuning to the masses by creating an easy to use product which will be able to automatically tune a piano by giving the key as input alongside playing the key to get the pitch differential and automatically turning the piano pegs until they reach the correct note.

# Solution Components

## Subsystem 1 - Motor Assembly

A standard tuning pin requires 8-14 nm of torque to successfully tune. We will thus need to create a motor assembly that is able to produce enough torque to rotate standard tuning pins.

## Subsystem 2 - Frequency Detector/Tuner

The device will use a microphone to gather audio measurements. Then a microprocessor processes the audio data to detect the pitch and determine the difference from the desired frequency. This can then generate instructions for the motor; direction to turn pegs and amount to turn it by.

## Subsystem 3 - User Interface/Display Panel

A small but intuitive display and button configuration can be used for this device. It will be required for the user to set the key being played using buttons on the device and reading the output of the display. As the device will tune by itself after hearing the tone, all that is required to display is the current key and octave. A couple of buttons will suffice to be able to cycle up and down keys and octaves.

## Subsystem 4 - Replaceable Battery/Power Supply

Every commercial product should use standard replaceable batteries, or provide a way for easy charging. As we want to develop a handheld device, so that the device doesn’t have to drag power wires into the piano, we will need a rechargeable battery pack.

# Criterion For Success

The aim of the Automatic Piano Tuner is to allow the user to automatically tune piano strings based on a key input alongside playing a note. We have several goals to help us meet this aim:

- Measure pitch accurately, test against known good pitches

- Motor generates enough torque to turn the pegs on a piano

- Tuner turns correctly depending on pitch

- Easy tuning of a piano by a single untrained person

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