Project

# Title Team Members TA Documents Sponsor
18 Refill Dispensary
Jackson Wiessing
Lyla Zegelstein
Michael Blyakhman
Jason Paximadas design_document2.pdf
final_paper1.pdf
photo1.jpg
photo2.jpg
presentation1.pptx
proposal1.pdf
# Refill Dispensary

By: Micheal Blyakhman (mlb11), Jackson Wiessing (jtw6), Lyla Zegelstein (lrz2)

## Problem Description:
Plastic waste happens all over the United States. It’s problematic because plastics don’t decompose and end up in landfills or waterways. There have been traces of plastics found in fish. The environment would benefit greatly if there was a shift away from plastic and instead towards more reusable bottles. We will target the single-use plastic crisis by designing a refill station where a customer can bring their own containers or bottle and refill it.

## Competitors:
Many refill stations already exist which provides concept validation. One competitor is Henkel that has both makeup and laundry detergent refill stations in Europe. The makeup refill is simply a bottle with a pump where users are expected to dispense their own product. One potential issue is expecting users to be honest about the amount they take and not spill any of the product. Henkel’s laundry detergent refill station operates similar to a soda machine where each type of product has its own dispenser. These machines are very large and only offer laundry detergent.

We would like to innovate on this concept by designing a machine where multiple types of unrelated products can be offered to customers. The competitive advantage is being able to tailor the machine to different areas. One neighborhood might buy lots of quinoa, shampoo, and cereal, but another one may demand laundry detergent, rice, and ketchup. Different types of goods should all be able to be stored in the same machine and fit the demand of an area.

## Solution Overview:
Our design is highly scalable and customizable. By creating 3 types of dispensing methods that take up the same amount of space in the machine, we are laying the foundation for future machines to hold any combination of the types of dispensing methods. Furthermore, more types of dispensers can be added to the machine for more specialized items(e.g. eggs).

## Solution Components:
The machine will consist of 6 main parts: item storage, dispensing method, cap chooser, dispensing hole, container spot, user interface.

- Item storage - we will have a round circular holder. In this holder, items to be dispensed will be held in a container. For our demo, we will probably use bottles and load them into a 3D printed part. The item storage will be attached to a motor that spins the holder circularly until it gets the selected item in a spot directly above the dispensing hole.

- Dispensing Method - The method used will depend on the type of item that needs to be dispensed and will live inside of the holder for this machine. Here is what this might look like for our project.
A bottle that has a plunger inside that will push liquids of varying viscosities out.
A catchment system that dispenses items 1 at a time (ex: roll of toilet paper, single tide pod).
A measurement system for dispensing precise quantities of items that would come out fast (ex: rice).

- Cap chooser - for contamination purposes each item that gets dispensed, will have its own protective layer over the dispensing hole.

- Dispensing hole - the area in which an item is passed outside of the machine

- Container spot - the area where a user places their own container. This should feature some system for ensuring that the container is present.

- User interface - method for a user to select a quantity and item. Most likely a screen with physical buttons.

## Criterion For Success:
A 100% successful product would complete this story from beginning to end with no issues.

1. Machine gets stocked
2. User goes to the machine and selects the blue item.
3. Item storage spins until the blue item is above the dispensing hole
4. Cap chooser moves left/right to get the proper cap over the hole
5. Cap chooser inserts the cap into the hole
6. Item storage lowers the blue item bottle into the cap
7. Item gets dispensed
8. User takes their newly filled container

UV Sensor and Alert System - Skin Protection

Liz Boehning, Gavin Chan, Jimmy Huh

UV Sensor and Alert System - Skin Protection

Featured Project

Team Members:

- Elizabeth Boehning (elb5)

- Gavin Chan (gavintc2)

- Jimmy Huh (yeaho2)

# Problem

Too much sun exposure can lead to sunburn and an increased risk of skin cancer. Without active and mindful monitoring, it can be difficult to tell how much sun exposure one is getting and when one needs to seek protection from the sun, such as applying sunscreen or getting into shady areas. This is even more of an issue for those with fair skin, but also can be applicable to prevent skin damage for everyone, specifically for those who spend a lot of time outside for work (construction) or leisure activities (runners, outdoor athletes).

# Solution

Our solution is to create a wristband that tracks UV exposure and alerts the user to reapply sunscreen or seek shade to prevent skin damage. By creating a device that tracks intensity and exposure to harmful UV light from the sun, the user can limit their time in the sun (especially during periods of increased UV exposure) and apply sunscreen or seek shade when necessary, without the need of manually tracking how long the user is exposed to sunlight. By doing so, the short-term risk of sunburn and long-term risk of skin cancer is decreased.

The sensors/wristbands that we have seen only provide feedback in the sense of color changing once a certain exposure limit has been reached. For our device, we would like to also input user feedback to actively alert the user repeatedly to ensure safe extended sun exposure.

# Solution Components

## Subsystem 1 - Sensor Interface

This subsystem contains the UV sensors. There are two types of UV wavelengths that are damaging to human skin and reach the surface of Earth: UV-A and UV-B. Therefore, this subsystem will contain two sensors to measure each of those wavelengths and output a voltage for the MCU subsystem to interpret as energy intensity. The following sensors will be used:

- GUVA-T21GH - https://www.digikey.com/en/products/detail/genicom-co-ltd/GUVA-T21GH/10474931

- GUVB-T21GH - https://www.digikey.com/en/products/detail/genicom-co-ltd/GUVB-T21GH/10474933

## Subsystem 2 - MCU

This subsystem will include a microcontroller for controlling the device. It will take input from the sensor interface, interpret the input as energy intensity, and track how long the sensor is exposed to UV. When applicable, the MCU will output signals to the User Interface subsystem to notify the user to take action for sun exposure and will input signals from the User Interface subsystem if the user has put on sunscreen.

## Subsystem 3 - Power

This subsystem will provide power to the system through a rechargeable, lithium-ion battery, and a switching boost converter for the rest of the system. This section will require some consultation to ensure the best choice is made for our device.

## Subsystem 4 - User Interface

This subsystem will provide feedback to the user and accept feedback from the user. Once the user has been exposed to significant UV light, this subsystem will use a vibration motor to vibrate and notify the user to put on more sunscreen or get into the shade. Once they have done so, they can press a button to notify the system that they have put on more sunscreen, which will be sent as an output to the MCU subsystem.

We are looking into using one of the following vibration motors:

- TEK002 - https://www.digikey.com/en/products/detail/sparkfun-electronics/DEV-11008/5768371

- DEV-11008 - https://www.digikey.com/en/products/detail/pimoroni-ltd/TEK002/7933302

# Criterion For Success

- Last at least 16 hours on battery power

- Accurately measures amount of time and intensity of harmful UV light

- Notifies user of sustained UV exposure (vibration motor) and resets exposure timer if more sunscreen is applied (button is pressed)