Project

# Title Team Members TA Documents Sponsor
7 Phasor Measurement Unit
Andy Yoon
Bogdan Pinte
Kenta Kirihara
design_document0.pdf
final_paper0.pdf
presentation0.presentation
proposal0.pdf
The motive for our project is to build a Phasor Measurement Unit using National Instrumentsâ?? labVIEW and a single board RIO (programmable FPGA module). The PMU will measure RMS voltage, phase, and frequency of a signal and record the values with a precise timestamp retrieved from a GPS signal. Final product will be much cheaper and smaller in size than existing PMUs. As a result, more units are expected to be deployed, which could potentially increase the stability of the U.S. power grid.

The collected data will be saved to a web server, where users will be able to either save the data to a computer, or observe the voltage signal from the wall.

AC/DC and DC/DC converters will be added to power the single board RIO, GPS, and LEDs that will show the status of the PMU.

Voltage input values will have to be stepped down with no error in order to meet the input range of the single board RIO as well.

Drum Tutor Lite

Zhen Qin, Yuanheng Yan, Xun Yu

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.

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