Project

# Title Team Members TA Documents Sponsor
4 Electronic Automatic Transmission for Bicycle
Runner-Up
Ruijie Qi
Tianqi Liu
Xingkai Zhou
Hershel Rege design_document0.pdf
final_paper0.pdf
presentation0.pptx
proposal0.pdf
video
video
video
Tianqi Liu(tliu51)
Ruijie Qi(rqi2)
Xingkai Zhou(xzhou40)

Sometimes bikers might not which gear is the optimal one to select. Bicycle changes gears by pulling or releasing a steel cable mechanically. We could potentially automate gear changing by hooking up a servo motor to the gear cable. We could calculate the optimal gear under current condition by using several sensors: two hall effect sensors, one sensing cadence from the paddle and the other one sensing the overall speed from the wheel, we could also use pressure sensors on the paddle to determine how hard the biker is paddling. With these sensors, it would be sufficient enough for use detect different terrains since the biker tend to go slower and pedal slower for uphill or go faster and pedal faster for downhill. With all these information from the sensors, we could definitely find out the optimal gear electronically. We plan to take care of the shifting of rear derailleur, if we have more time we may consider modifying the front as well.

Besides shifting automatically, we plan to add a manual mode to our project as well. With manual mode activated, the rider could override the automatic system and select the gear on its own.

We found out another group did electronic bicycle shifting in Spring 2016, but they didn't have a automatic function and didn't have the sensor set-up like ours. Commercially, both SRAM and SHIMANO have electronic shifting products, but these products integrate the servo motor inside the derailleurs, and they have a price tag over $1000. Only professionals or rich enthusiasts can have a hand on them. As our system could potentially serve as an add-on device to all bicycles with gears, it would be much cheaper.

Assistive Chessboard

Robert Kaufman, Rushi Patel, William Sun

Assistive Chessboard

Featured Project

Problem: It can be difficult for a new player to learn chess, especially if they have no one to play with. They would have to resort to online guides which can be distracting when playing with a real board. If they have no one to play with, they would again have to resort to online games which just don't have the same feel as real boards.

Proposal: We plan to create an assistive chess board. The board will have the following features:

-The board will be able to suggest a move by lighting up the square of the move-to space and square under the piece to move.

-The board will light up valid moves when a piece is picked up and flash the placed square if it is invalid.

-We will include a chess clock for timed play with stop buttons for players to signal the end of their turn.

-The player(s) will be able to select different standard time set-ups and preferences for the help displayed by the board.

Implementation Details: The board lights will be an RGB LED under each square of the board. Each chess piece will have a magnetic base which can be detected by a magnetic field sensor under each square. Each piece will have a different strength magnet inside it to ID which piece is what (ie. 6 different magnet sizes for the 6 different types of pieces). Black and white pieces will be distinguished by the polarity of the magnets. The strength and polarity will be read by the same magnetic field sensor under each square. The lights will have different colors for the different piece that it is representing as well as for different signals (ie. An invalid move will flash red).

The chess clock will consist of a 7-segment display in the form of (h:mm:ss) and there will be 2 stop buttons, one for each side, to signal when a player’s turn is over. A third button will be featured near the clock to act as a reset button. The combination of the two stop switches and reset button will be used to select the time mode for the clock. Each side of the board will also have a two toggle-able buttons or switches to control whether move help or suggested moves should be enabled on that side of the board. The state of the decision will be shown by a lit or unlit LED light near the relevant switch.

Project Videos