# Title Team Members TA Documents Sponsor
20 Crowd Monitoring Device
Armando Juresic
William Schellhorn
Luke Wendt
Theme parks, airports, hotels, libraries, corporations, etc., all have general ideas of how many people are on their premises throughout the day or year but they do not know the instantaneous count of people over that area.

Our solution for accurately counting individuals entering or exiting an area is a portable device which can be mounted above a door frame. It will consist of several components:

-Mixed sensor module--Passive infrared sensors for detecting a human being about to cross a doorway and trigger ultrasonic sensors
--Ultrasonic sensors for detecting the heights of individuals, whether they are entering or exiting, and determining whether multiple people are crossing the threshold simultaneously
---We will use different frequency ultrasonic sensors focused at different angles to gain topology information at different locations simultaneously
---We will trigger sensors successively to gain topology information at given locations at different times
--Possible infrared camera to better detect boundaries between humans

-Processing module
--Internal microcontroller for A/D conversion and initial signal processing
--External server for advanced signal processing

-Communications module
--Bluetooth or Zigbee to send data from microcontroller to external server

-Power module
--Converts standard outlet power to required sensor, microcontroller, communications module demands

The project is appropriate for senior design because we are dealing with power distribution, communication protocols, and signal processing.

SensorInsight currently provides a camera-based solution for watching crowds flows over a wide area. Our solution is different because we focus on precisely counting people entering or exiting an area. We seek to build a much cheaper solution than one of SensorInisght’s high definition cameras with our mixed sensor module.

Armando Juresic, juresic2
William Schellhorn, schellh2

Assistive Chessboard

Robert Kaufman, Rushi Patel, William Sun

Assistive Chessboard

Featured Project

Problem: It can be difficult for a new player to learn chess, especially if they have no one to play with. They would have to resort to online guides which can be distracting when playing with a real board. If they have no one to play with, they would again have to resort to online games which just don't have the same feel as real boards.

Proposal: We plan to create an assistive chess board. The board will have the following features:

-The board will be able to suggest a move by lighting up the square of the move-to space and square under the piece to move.

-The board will light up valid moves when a piece is picked up and flash the placed square if it is invalid.

-We will include a chess clock for timed play with stop buttons for players to signal the end of their turn.

-The player(s) will be able to select different standard time set-ups and preferences for the help displayed by the board.

Implementation Details: The board lights will be an RGB LED under each square of the board. Each chess piece will have a magnetic base which can be detected by a magnetic field sensor under each square. Each piece will have a different strength magnet inside it to ID which piece is what (ie. 6 different magnet sizes for the 6 different types of pieces). Black and white pieces will be distinguished by the polarity of the magnets. The strength and polarity will be read by the same magnetic field sensor under each square. The lights will have different colors for the different piece that it is representing as well as for different signals (ie. An invalid move will flash red).

The chess clock will consist of a 7-segment display in the form of (h:mm:ss) and there will be 2 stop buttons, one for each side, to signal when a player’s turn is over. A third button will be featured near the clock to act as a reset button. The combination of the two stop switches and reset button will be used to select the time mode for the clock. Each side of the board will also have a two toggle-able buttons or switches to control whether move help or suggested moves should be enabled on that side of the board. The state of the decision will be shown by a lit or unlit LED light near the relevant switch.

Project Videos