Ideation and initial post to Piazza

Video Lectures

Finding a Problem and Generating Solutions m4v
Diving Deeper m4v
Votingm4v
Reverse Brainstormingm4v, notes
Homeworkm4v

Assignment Description

This exercise is intended to facilitate project brainstorming and team formation. Please see the videos linked below for guidance on brainstorming to find problems and engineering solutions to those problems.

In the first lecture, the course staff will assign you into groups of approximately 8 students to work on this assignment. These are not the groups or projects you will be working with on your course project, they are strictly for this assignment!. Each brainstorming group will use the brainstorming methods outlined in the videos above to come up with problem statements and corresponding solutions. This ideation exercise is intended to stimulate the process of finding a suitable senior design project for this semester but not all problem statements or proposed solutions may fit within the scope of ECE 445.

After the first lecture, all students must make a post on the Web Board. This initial post must consist of either a problem statement or a proposed solution and may be posted as a reply to an existing thread.

Requirements and Grading

Grading will be out of 5 total points and awarded based on the existence of substantive post on the Web Board ("Hello world" type posts will not receive credit).

Submission and Deadlines

The initial Web Board post is due by 11:59pm on the date listed on the Course Calendar. All students must either create or respond to a post. Students posting after the deadline will not receive credit.

LED Cube

Michael Lin, Raymond Yeh

LED Cube

Featured Project

LED technology is more advanced and much more efficient than traditional incandescent light bulbs and as such our team decided we wanted to build a device related to LEDs. An LED cube is inherently aesthetically pleasing and ours will be capable of displaying 3D animations and lighting patterns with much increased complexity compared to any 2D display of comparable resolution. Environmental interaction will also be able to control the various lighting effects on the cube. Although our plan is for a visually pleasing cube, our implementation can easily be adapted for more practical applications such as displaying 3D models.