# Title Team Members TA Documents Sponsor
33 Gesture-based light design system
Debjit Das
Ian Fitzgerald
Mateusz Chorazy
Anthony Caton design_document0.pdf
We propose using a pair of gloves to control light design on a stage, which can be used for uses practical to musical performances and theatre shows. The purpose of this project is to accomplish simpler goals in relation to these areas rather than running a full production. This could be controlling a spot light on an actor or, in a musical production it could allow a unique control over the lights that most, if any, groups out there do not have. This means the focus would be more for the flash and performance, or simplicity in the case of theatre, than for large scale utility.

There will be a limitation to keep the complexity within the scope of this course. The limitation is that the light designer cannot walk freely in relation to the lights. The designer must remain behind or in front of the lights. Think of this as the light designer must be on stage directing the lights or off stage. With this limitation, we will not have to solve the problem of keep track of where the designer is. Now with the designer and lights both in fixed locations, we will still have a control unit with all the lights in the system connected to the control unit. All lights in the system will be servo motor based. The designer will still wear a single glove that communicates to the control unit via Bluetooth.

The glove will have its own microcontroller, and bluetooth transmitter, one flex resistor in the pointer finger, and four buttons and four LEDs, and will be powered via 9Volt battery. The designer will select which lights to control via the buttons and the glove will indicate which lights are currently selected via the LEDs. Further, the designer will control which direction the currently selected lights point at by pointing his finger and gesturing the direction he/she wants the lights to point towards. When the finger is not fully extended (flex resistor not active), the lights will not move.

Cloud-controlled quadcopter

Anuraag Vankayala, Amrutha Vasili

Cloud-controlled quadcopter

Featured Project


To build a GPS-assisted, cloud-controlled quadcopter, for consumer-friendly aerial photography.


We will be building a quad from the frame up. The four motors will each have electronic speed controllers,to balance and handle control inputs received from an 8-bit microcontroller(AP),required for its flight. The firmware will be tweaked slightly to allow flight modes that our project specifically requires. A companion computer such as the Erle Brain will be connected to the AP and to the cloud(EC2). We will build a codebase for the flight controller to navigate the quad. This would involve sending messages as per the MAVLink spec for sUAS between the companion computer and the AP to poll sensor data , voltage information , etc. The companion computer will also talk to the cloud via a UDP port to receive requests and process them via our code. Users make requests for media capture via a phone app that talks to the cloud via an internet connection.

Why is it worth doing:

There is currently no consumer-friendly solution that provides or lets anyone capture aerial photographs of them/their family/a nearby event via a simple tap on a phone. In fact, present day off-the-shelf alternatives offer relatively expensive solutions that require owning and carrying bulky equipment such as the quads/remotes. Our idea allows for safe and responsible use of drones as our proposed solution is autonomous, has several safety features, is context aware(terrain information , no fly zones , NOTAMs , etc.) and integrates with the federal airspace seamlessly.

End Product:

Quads that are ready for the connected world and are capable to fly autonomously, from the user standpoint, and can perform maneuvers safely with a very simplistic UI for the common user. Specifically, quads which are deployed on user's demand, without the hassle of ownership.

Similar products and comparison:

Current solutions include RTF (ready to fly) quads such as the DJI Phantom and the Kickstarter project, Lily,that are heavily user-dependent or user-centric.The Phantom requires you to carry a bulky remote with multiple antennas. Moreover,the flight radius could be reduced by interference from nearby conditions.Lily requires the user to carry a tracking device on them. You can not have Lily shoot a subject that is not you. Lily can have a maximum altitude of 15 m above you and that is below the tree line,prone to crashes.

Our solution differs in several ways.Our solution intends to be location and/or event-centric. We propose that the users need not own quads and user can capture a moment with a phone.As long as any of the users are in the service area and the weather conditions are permissible, safety and knowledge of controlling the quad are all abstracted. The only question left to the user is what should be in the picture at a given time.

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