Project

# Title Team Members TA Documents Sponsor
26 ROBOTIC WAITER FOR RESTAURANTS
Cheng Jin
Jun Pun Wong
Kausik Venkat
Xinrui Zhu design_review
design_review
final_paper
other
other
other
other
presentation
proposal
We want to build a robot that can handle orders & deliver food in restaurants. Patrons would have a alert mechanism (button) to call the waiter (our robot). Our kitchen would have internal transmission network (between robot, kitchen and tables) that would receive this request and then the robot would be dispatched to assist the customer. Patrons would also be able to place orders using the robot (LED screen). The restaurant staff would also be notified of the various orders which they would dispatch through the robot later on.

For the navigation, we have talked to a TA and the machine shop for advice. The TA suggested for this one-semester project, we could use fixed locations for our tables and map that to the micro-controller on the robot to program it on where to go. Greg from the machine shop also helped us suggest what wheels, motors could be used to build the robot. Currently, we are looking at a 4 wheel with 2 wheels that are driving the movement and 2 that are just following (they help support the load on the robot). We also talked with Greg on how to get the distance moved by the robot. He recommended that we can calculate the distance moved using data from the encoders that are attached to the wheels of our robot.

Drum Tutor Lite

Zhen Qin, Yuanheng Yan, Xun Yu

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.

Project Videos