Project

# Title Team Members TA Documents Sponsor
22 SLAM on smartphones
Area Award: Smartphone Technology
Fengyuanshan Xu
Yixiao Lin
design_document0.doc
final_paper0.doc
presentation0.presentation
proposal0.pdf
A spinning platform will be assembled on the moving robot. A ultrasonic sensor would be mount on top of the platform. The ultrasonic sensor will get the distance between the current robot to the surrounding objects and transfer it's own distance data to an arduino board. The arduino board will convert the data to become the format that a smart phone can process. Then, the processed information would be sent to a smart phone.

Then we want to connect our mapping system to a robotic programming platform called starL.
StarL can use a smartphone paired with a robot(irobot create) using Bluetooth and control it's movement. It is also capable of communication between robots.
After we have a self mapping system connected with starL, we would like to make it distributed, which means a number of robots working together to map some space. We are going to combine the distance information generated from each individual robot. By knowing the start position of every robot, this enables the robots to know the relative position to each other.

This project would require a power source, a circuit that helps control the motor, some sensor data filtering circuit, one motor for the spinning platform, C coding on arduino to process sensor data, java coding on android phone. We may need to add a circuit that helps transfer data from arduino to the phone.

Drum Tutor Lite

Zhen Qin, Yuanheng Yan, Xun Yu

Drum Tutor Lite

Featured Project

Team: Yuanheng Yan, Zhen Qin, Xun Yu

Vision: Rhythm games such as guitar hero are much easier than playing the actual drums. We want to make a drum tutor that makes playing drums as easy as guitar hero. The player is not required to read a sheet music.

Description: We will build a drum add-on that will tutor people how to play the drums. We will make a panel for visual queue of the drum and beats in a form similar to guitar hero game. The panel can be a N*10 (N varying with the drum kit) led bar array. Each horizontal bar will be a beat and each horizontal line above the bottom line will represent the upcoming beats.

There will be sensors on each drum that will fire when the drum heads is hit. The drums will be affixed with ring of light that provides the timing and accuracy of the player according to the sensors.

Of course with a flip of a switch, the drum could be a simple light up drum: when the player hits the drum, that particular drum will light up giving cool effects.

The system will be on a microprocessor. Or for more versatile uses, it could be connected to the computer. And a app will be written for the tutor.

Project Videos