Project
# | Title | Team Members | TA | Documents | Sponsor |
---|---|---|---|---|---|
7 | Dual Glove Air Guitar |
Niranjan Jayanth Pranathi Gummadi Ying Chen |
Michael Genovese | design_document0.pdf final_paper0.pdf other0.pdf presentation0.pdf proposal0.pdf |
|
Glove-based air guitar that measures distance, pressure, and flex of finger movement to both simulate left-hand fret action and right hand strumming action. Basic features include on-off strumming detection, limited chord detection, audio output (preferably Bluetooth), data transfer from sensors through microcontroller of choice, calibration UI, mechanical resistance on fingers, and power for device. Advanced features, if time permits, are haptic vibrational feedback, accelerometer for sliding and hammer-on, multiple left-hand positions, and recording of snippets. The guitar will be stylized, meant for recreation and as a novelty. This project has a significant hardware component (sensors, potential vibrational feedback, gyroscope, accelerometer, Bluetooth), mechanical touch (glove design), and software design (calibiration UI, sound samples, audio interpretation). It has a niche use for many music enthusiasts and guitarists. Not only is our idea helpful for basic practicing and learning, it will be fun to use and can be expanded for more professional and practical application. There are similar products on the market that rely more on software or VR to simulate guitar playing, but our project will not be dependent on software for use (apart from calibration). The product will be able to function with just Bluetooth headphones. Another similar project was a haptic violin, but this also simulates bowing, and does not have that feature. Our guitar will hopefully be able to do the vast majority of things guitarists do (strum, pluck, slide). Even if not fully implemented, the bones of the project will allow for easy expansion without having to drastically change the engineering design. |