# Title Team Members TA Documents Sponsor
32 Ferrofluid Lava Lamp
Hanyao Zhang
Ting-Wei Hsu
Zhiyuan Yao
Luke Wendt design_document0.pdf
Our project consists of creating a decoration similar in concept to a typical lava lamp, but using ferrofluid and magnetism instead of wax and heat. We would also like to allow the user a good degree of interactivity with the display.

The design is as follows:
A ferrofluid will first be mixed into a liquid of similar density. This will then be placed into a glass cylinder, at the top and bottom of which will be electromagnets. This will be used to control the upwards and downwards flow of the ferrofluid.
Our design will also have electromagnets that can be made to move vertically up and down the "lamp." We propose three separate magnets situated around the central cylinder in equal increments, each in its own separate, and smaller cylinder.
These can be made to pulsate, which we expect can be used to either split the liquid apart should it turn into a single ball (turning all 3 on simultaneously and briefly) or induce circular motion of the ferrofluid.

The plan is to allow the user to specify the speed at which the main electromagnets (ones on top and bottom) move the liquid up and down, as well as the movement and on/off operation of the three vertical magnets (interestingly, the user could have the 3 magnets do completely different things... the result of which we are yet unable to visualize).

To achieve the vertical movement of the three outer magnets, motors will be incorporated into our design.

As an aside, we realize that the three outer magnets can be used to achieve upwards and downwards movement. In this way, our design is somewhat redundant. However, we also want to allow the user the option to simply have the fluid drift upwards and downwards, without any horizontal interference.

Assistive Chessboard

Robert Kaufman, Rushi Patel, William Sun

Assistive Chessboard

Featured Project

Problem: It can be difficult for a new player to learn chess, especially if they have no one to play with. They would have to resort to online guides which can be distracting when playing with a real board. If they have no one to play with, they would again have to resort to online games which just don't have the same feel as real boards.

Proposal: We plan to create an assistive chess board. The board will have the following features:

-The board will be able to suggest a move by lighting up the square of the move-to space and square under the piece to move.

-The board will light up valid moves when a piece is picked up and flash the placed square if it is invalid.

-We will include a chess clock for timed play with stop buttons for players to signal the end of their turn.

-The player(s) will be able to select different standard time set-ups and preferences for the help displayed by the board.

Implementation Details: The board lights will be an RGB LED under each square of the board. Each chess piece will have a magnetic base which can be detected by a magnetic field sensor under each square. Each piece will have a different strength magnet inside it to ID which piece is what (ie. 6 different magnet sizes for the 6 different types of pieces). Black and white pieces will be distinguished by the polarity of the magnets. The strength and polarity will be read by the same magnetic field sensor under each square. The lights will have different colors for the different piece that it is representing as well as for different signals (ie. An invalid move will flash red).

The chess clock will consist of a 7-segment display in the form of (h:mm:ss) and there will be 2 stop buttons, one for each side, to signal when a player’s turn is over. A third button will be featured near the clock to act as a reset button. The combination of the two stop switches and reset button will be used to select the time mode for the clock. Each side of the board will also have a two toggle-able buttons or switches to control whether move help or suggested moves should be enabled on that side of the board. The state of the decision will be shown by a lit or unlit LED light near the relevant switch.

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