Project

# Title Team Members TA Documents Sponsor
58 The Glove
Chenhao Wu
Jiayi Wang
Lei Wang
Luke Wendt design_document0.pdf
design_document0.pdf
final_paper0.docx
final_paper0.docx
presentation0.pptx
proposal0.pdf
video
video
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Motion tracking technology has been largely used in Virtual Reality Game to offer more engaging experience. Most motion match device enables people to move their hands in virtual world. Based on this, our team think that providing haptical feedback to the contacts with virtual objects enhances the interaction between real world and virtual world.

We plan to build a glove with gyroscope/accelerometer sensors to track the motion of two fingers as well as vibration motors to give feedback to the fingers. Then a micro-controller will collect the raw data from sensors and transmit the data to a computer. The data should be analyzed by a program and an algorithm will calculate the position and movement of fingers as well as output the relative position in virtual world. We will use an existing 3D rendering software to generate the virtual world with a 3-D cubic object and the virtual hand. Conditions like touching the cube and pressing the cube will output a signal sending to a controller to activate the vibration motor on the glove so that to give a haptical feedback to the hand.

LED Cube

Michael Lin, Raymond Yeh

LED Cube

Featured Project

LED technology is more advanced and much more efficient than traditional incandescent light bulbs and as such our team decided we wanted to build a device related to LEDs. An LED cube is inherently aesthetically pleasing and ours will be capable of displaying 3D animations and lighting patterns with much increased complexity compared to any 2D display of comparable resolution. Environmental interaction will also be able to control the various lighting effects on the cube. Although our plan is for a visually pleasing cube, our implementation can easily be adapted for more practical applications such as displaying 3D models.