Project

# Title Team Members TA Documents Sponsor
22 Electric Violin Audio Processor
Alex Seong
Scott Foster
Wei Gao
Jeff Chang design_document3.pdf
final_paper1.pdf
other1.pdf
photo1.jpg
photo2.jpg
presentation2.pptx
proposal1.pdf
# Members
Wei Gao (weigao4)
Alex Seong (aseong2)
Scott Foster (scottbf2)

# Problem
Currently available piezoelectric violin pickups tend to be either cheap and not good, or good and not cheap. Some of these pickups can be purchased for $100 or less, but tend to deliver a poor, “tinny” or “nasal” sound. At the other extreme, pickups like the Starfish and Barbera models provide a professional-level “rich” sound, but are very expensive (the Starfish costs at least $300, and the Barbera at least $450). These high-grade pickups also tend to be of low availability.

# Solution Overview
An electric violin pickup system which provides control over the volume level and timbre of each string prior to the main instrument output.

# Solution components
## 3D printed pickup bridge
A significant part of the cost of high-end pickups is caused by low production volume and handmade construction. Using 3D printing lowers the cost of materials and allows for rapid prototyping of different bridge shapes. The bridge will have one piezoelectric sensor for each string and provide some level of acoustic isolation between each string.

## Audio processing unit
The pickup will be connected to a signal processor which takes in the microphone-level signals from each string, performs equalization and other processing, then mixes the four processed string signals into a line-level output which can be used with a pedalboard. This will be done using a microcontroller along with audio interface/codec ICs.

## User interface
The user should have a control panel through which to adjust audio parameters like volume and filter cutoff frequencies for each string. The user should also be able to save and recall preset combinations of audio parameters, so the interface would likely require LED displays and encoders to avoid being physically stateful.

# Criterion for success
The user should be able to control the timbre and volume of each string independently, and save and load at least one preset using the user interface. The device should cost around $400 to be competitive with existing pickups.

Electronic Mouse (Cat Toy)

Jack Casey, Chuangy Zhang, Yingyu Zhang

Electronic Mouse (Cat Toy)

Featured Project

# Electronic Mouse (Cat Toy)

# Team Members:

- Yingyu Zhang (yzhan290)

- Chuangy Zhang (czhan30)

- Jack (John) Casey (jpcasey2)

# Problem Components:

Keeping up with the high energy drive of some cats can often be overwhelming for owners who often choose these pets because of their low maintenance compared to other animals. There is an increasing number of cats being used for service and emotional support animals, and with this, there is a need for an interactive cat toy with greater accessibility.

1. Get cats the enrichment they need

1. Get cats to chase the “mouse” around

1. Get cats fascinated by the “mouse”

1. Keep cats busy

1. Fulfill the need for cats’ hunting behaviors

1. Interactive fun between the cat and cat owner

1. Solve the shortcomings of electronic-remote-control-mouses that are out in the market

## Comparison with existing products

- Hexbug Mouse Robotic Cat Toy: Battery endurance is very low; For hard floors only

- GiGwi Interactive Cat Toy Mouse: Does not work on the carpet; Not sensitive to cat touch; Battery endurance is very low; Can't control remotely

# Solution

A remote-controlled cat toy is a solution that allows more cat owners to get interactive playtime with their pets. With our design, there will be no need to get low to the ground to adjust it often as it will go over most floor surfaces and in any direction with help from a strong motor and servos that won’t break from wall or cat impact. To prevent damage to household objects it will have IR sensors and accelerometers for use in self-driving modes. The toy will be run and powered by a Bluetooth microcontroller and a strong rechargeable battery to ensure playtime for hours.

## Subsystem 1 - Infrared(IR) Sensors & Accelerometer sensor

- IR sensors work with radar technology and they both emit and receive Infrared radiation. This kind of sensor has been used widely to detect nearby objects. We will use the IR sensors to detect if the mouse is surrounded by any obstacles.

- An accelerometer sensor measures the acceleration of any object in its rest frame. This kind of sensor has been used widely to capture the intensity of physical activities. We will use this sensor to detect if cats are playing with the mouse.

## Subsystem 2 - Microcontroller(ESP32)

- ESP32 is a dual-core microcontroller with integrated Wi-Fi and Bluetooth. This MCU has 520 KB of SRAM, 34 programmable GPIOs, 802.11 Wi-Fi, Bluetooth v4.2, and much more. This powerful microcontroller enables us to develop more powerful software and hardware and provides a lot of flexibility compared to ATMegaxxx.

Components(TBD):

- Product: [https://www.digikey.com/en/products/detail/espressif-systems/ESP32-WROOM-32/8544298](url)

- Datasheet: [http://esp32.net](url)

## Subsystem 3 - App

- We will develop an App that can remotely control the mouse.

1. Control the mouse to either move forward, backward, left, or right.

1. Turn on / off / flashing the LED eyes of the mouse

1. keep the cat owner informed about the battery level of the mouse

1. Change “modes”: (a). keep running randomly without stopping; (b). the cat activates the mouse; (c). runs in cycles(runs, stops, runs, stops…) intermittently (mouse hesitates to get cat’s curiosity up); (d). Turn OFF (completely)

## Subsystem 4 - Motors and Servo

- To enable maneuverability in all directions, we are planning to use 1 servo and 2 motors to drive the robotic mouse. The servo is used to control the direction of the mouse. Wheels will be directly mounted onto motors via hubs.

Components(TBD):

- Metal Gear Motors: [https://www.adafruit.com/product/3802](url)

- L9110H H-Bridge Motor Driver: [https://www.adafruit.com/product/4489](url)

## Subsystem 5 - Power Management

- We are planning to use a high capacity (5 Ah - 10 Ah), 3.7 volts lithium polymer battery to enable the long-last usage of the robotic mouse. Also, we are using the USB lithium polymer ion charging circuit to charge the battery.

Components(TBD):

- Lithium Polymer Ion Battery: [https://www.adafruit.com/product/5035](url)

- USB Lithium Polymer Ion Charger: [https://www.adafruit.com/product/259](url)

# Criterion for Success

1. Can go on tile, wood, AND carpet and alternate

1. Has a charge that lasts more than 10 min

1. Is maneuverable in all directions(not just forward and backward)

1. Can be controlled via remote (App)

1. Has a “cat-attractor”(feathers, string, ribbon, inner catnip, etc.) either attached to it or drags it behind (attractive appearance for cats)

1. Retains signal for at least 15 ft away

1. Eyes flash

1. Goes dormant when caught/touched by the cats (or when it bumps into something), reactivates (and changes direction) after a certain amount of time

1. all the “modes” worked as intended

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