Project

# Title Team Members TA Documents Sponsor
28 Synth + Guitar Multivoicer Pedal using DSP
Danielle Lange
Ishan Jain
Madhav Khirwar
Feiyu Zhang design_document1.pdf
design_document2.pdf
design_document4.pdf
design_document5.pdf
final_paper2.pdf
final_paper3.pdf
other1.pdf
presentation1.pptx
# Problem:
A lot of guitarists these days, especially in the metal/indie scene use an extensive set of guitar pedal effects to shape their guitar tone. However, analog pedals are often prohibitively expensive to have many of. There exist digital solutions and pedal boards, with the limitation that they are often really expensive ($600+). A lot of the effects that are implemented digitally try to mimic analog guitar tones, instead of exploring the vast artistic possibilities that digital signal processing offers

# Solution:
Our solution is to use an ATMEGA328P Processor to implement a novel kind of guitar pedal – one that will add electronic harmonies to an analog guitar note played by the guitarist. This will be in the form factor of a normal pedal, and the knobs will give the guitarist the option to select what kinds of harmonies they want to overlay (Major 5th, Major triad, 7th, etc). This will result in a single solution for a sound that indie/rock guitarists often try to recreate with much wasted effort

# Input/Output subsystem:
The input subsystem will be all analog, and will allow the user to choose the input gain, and will use low pass filters to cut off unwanted high harmonics that may cause aliasing in ADC. The output from the Arduino will be low pass filtered and will use parallel PWM signals to improve the resolution.

# DSP Subsystem:
The digitized input will be analysed for it’s fundamental frequency. When the fundamental frequency is analysed, the input note will be mapped to the closest note according to the standard 440Hz ‘A’ note and the 12-tone equal temperament system. This note will then be used to calculate the notes of the selected harmony, and the harmony notes will be synthesized with a DSP waveform generator chip such as AD9835 and be balanced output along with the guitar signal.

# Criteria for success:
We would consider this project successful if the system outputs a signal which has a balance between the played note and synthesized notes, and is the size of a normal guitar pedal such that it can fit on a guitarist’s pedal board. As a guitarist myself, I often record guitar parts and then go back and double those melodies with a synth manually, and this would save a lot of time as well as open up a range of creative possibilities.


Electronic Mouse (Cat Toy)

Jack Casey, Chuangy Zhang, Yingyu Zhang

Electronic Mouse (Cat Toy)

Featured Project

# Electronic Mouse (Cat Toy)

# Team Members:

- Yingyu Zhang (yzhan290)

- Chuangy Zhang (czhan30)

- Jack (John) Casey (jpcasey2)

# Problem Components:

Keeping up with the high energy drive of some cats can often be overwhelming for owners who often choose these pets because of their low maintenance compared to other animals. There is an increasing number of cats being used for service and emotional support animals, and with this, there is a need for an interactive cat toy with greater accessibility.

1. Get cats the enrichment they need

1. Get cats to chase the “mouse” around

1. Get cats fascinated by the “mouse”

1. Keep cats busy

1. Fulfill the need for cats’ hunting behaviors

1. Interactive fun between the cat and cat owner

1. Solve the shortcomings of electronic-remote-control-mouses that are out in the market

## Comparison with existing products

- Hexbug Mouse Robotic Cat Toy: Battery endurance is very low; For hard floors only

- GiGwi Interactive Cat Toy Mouse: Does not work on the carpet; Not sensitive to cat touch; Battery endurance is very low; Can't control remotely

# Solution

A remote-controlled cat toy is a solution that allows more cat owners to get interactive playtime with their pets. With our design, there will be no need to get low to the ground to adjust it often as it will go over most floor surfaces and in any direction with help from a strong motor and servos that won’t break from wall or cat impact. To prevent damage to household objects it will have IR sensors and accelerometers for use in self-driving modes. The toy will be run and powered by a Bluetooth microcontroller and a strong rechargeable battery to ensure playtime for hours.

## Subsystem 1 - Infrared(IR) Sensors & Accelerometer sensor

- IR sensors work with radar technology and they both emit and receive Infrared radiation. This kind of sensor has been used widely to detect nearby objects. We will use the IR sensors to detect if the mouse is surrounded by any obstacles.

- An accelerometer sensor measures the acceleration of any object in its rest frame. This kind of sensor has been used widely to capture the intensity of physical activities. We will use this sensor to detect if cats are playing with the mouse.

## Subsystem 2 - Microcontroller(ESP32)

- ESP32 is a dual-core microcontroller with integrated Wi-Fi and Bluetooth. This MCU has 520 KB of SRAM, 34 programmable GPIOs, 802.11 Wi-Fi, Bluetooth v4.2, and much more. This powerful microcontroller enables us to develop more powerful software and hardware and provides a lot of flexibility compared to ATMegaxxx.

Components(TBD):

- Product: [https://www.digikey.com/en/products/detail/espressif-systems/ESP32-WROOM-32/8544298](url)

- Datasheet: [http://esp32.net](url)

## Subsystem 3 - App

- We will develop an App that can remotely control the mouse.

1. Control the mouse to either move forward, backward, left, or right.

1. Turn on / off / flashing the LED eyes of the mouse

1. keep the cat owner informed about the battery level of the mouse

1. Change “modes”: (a). keep running randomly without stopping; (b). the cat activates the mouse; (c). runs in cycles(runs, stops, runs, stops…) intermittently (mouse hesitates to get cat’s curiosity up); (d). Turn OFF (completely)

## Subsystem 4 - Motors and Servo

- To enable maneuverability in all directions, we are planning to use 1 servo and 2 motors to drive the robotic mouse. The servo is used to control the direction of the mouse. Wheels will be directly mounted onto motors via hubs.

Components(TBD):

- Metal Gear Motors: [https://www.adafruit.com/product/3802](url)

- L9110H H-Bridge Motor Driver: [https://www.adafruit.com/product/4489](url)

## Subsystem 5 - Power Management

- We are planning to use a high capacity (5 Ah - 10 Ah), 3.7 volts lithium polymer battery to enable the long-last usage of the robotic mouse. Also, we are using the USB lithium polymer ion charging circuit to charge the battery.

Components(TBD):

- Lithium Polymer Ion Battery: [https://www.adafruit.com/product/5035](url)

- USB Lithium Polymer Ion Charger: [https://www.adafruit.com/product/259](url)

# Criterion for Success

1. Can go on tile, wood, AND carpet and alternate

1. Has a charge that lasts more than 10 min

1. Is maneuverable in all directions(not just forward and backward)

1. Can be controlled via remote (App)

1. Has a “cat-attractor”(feathers, string, ribbon, inner catnip, etc.) either attached to it or drags it behind (attractive appearance for cats)

1. Retains signal for at least 15 ft away

1. Eyes flash

1. Goes dormant when caught/touched by the cats (or when it bumps into something), reactivates (and changes direction) after a certain amount of time

1. all the “modes” worked as intended

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