Mock Design Review

Description

The Mock Design Review (MDR) is intended to aid your team as it prepares its design document. The MDR focuses narrowly upon providing feedback on the preparation of historically problematic design document elements. If these elements fall short during your Design Review the following week, precious time is lost…. to your detriment.

The MDR provides feedback on your preparation of important design review document elements including, but not limited to:

During the MDR, your team will have approximately 5 minutes to present an example of each of these elements. Expect to share the 30-minute MDR session with 4 to 5 other design teams… and come prepared to learn from their work… both the good and bad.

Your task is to prepare and present an “elevator pitch” of your project (i.e. high-level project description in 2 minutes). Your pitch is your MDR submission and should include samples of each element listed above extracted from your design document draft. During the MDR, speak to your MDR submission, which will be projected for all to see.

This is not a presentation of your design document, which will be substantially longer than the 4 to 6 pages of your MDR submission. Organize your submission in accordance with the design review document guidance and the example design review document. (Your submission should look like a report prepared in MS Word rather than a PowerPoint presentation). During the MDR, make your pitch directly from your submission.

The course staff will focus on providing feedback on the form of the sample MDR elements you present – the very limited available time will not afford detailed feedback on your design.

Requirements and Grading

We are looking for a high-level understanding of your design efforts – substantially via the sample elements (listed above) extracted from your in-progress design document. Upload your MDR submission to your project page on PACE (i.e. ECE 445 web board) before arriving at MDR:

As in your future design document, number pages after the title page in your MDR submission.

Any material obtained from websites, books, journal articles, or other sources not originally generated by the project team must be appropriately attributed with properly cited sources in a standardized style such as IEEE, ACM, APA, or MLA.

The course staff at the MDR will assign individual grades to each student based upon:

Submission and Deadlines

Sign-up for the Mock Design Review on to the ECE 445 course website – specifically at the Sign up for Team Presentation item on the PACE tab. Sign-up will open the Monday one week prior to the MDRs.

Upload your MDR submission (.pdf format) to the ECE 445 course website before your MDR session – specifically at the My Project item on the PACE tab.

While you will not complete peer reviews during the MDR, you are expected to actively contribute to the discussion.

Assistive Chessboard

Robert Kaufman, Rushi Patel, William Sun

Assistive Chessboard

Featured Project

Problem: It can be difficult for a new player to learn chess, especially if they have no one to play with. They would have to resort to online guides which can be distracting when playing with a real board. If they have no one to play with, they would again have to resort to online games which just don't have the same feel as real boards.

Proposal: We plan to create an assistive chess board. The board will have the following features:

-The board will be able to suggest a move by lighting up the square of the move-to space and square under the piece to move.

-The board will light up valid moves when a piece is picked up and flash the placed square if it is invalid.

-We will include a chess clock for timed play with stop buttons for players to signal the end of their turn.

-The player(s) will be able to select different standard time set-ups and preferences for the help displayed by the board.

Implementation Details: The board lights will be an RGB LED under each square of the board. Each chess piece will have a magnetic base which can be detected by a magnetic field sensor under each square. Each piece will have a different strength magnet inside it to ID which piece is what (ie. 6 different magnet sizes for the 6 different types of pieces). Black and white pieces will be distinguished by the polarity of the magnets. The strength and polarity will be read by the same magnetic field sensor under each square. The lights will have different colors for the different piece that it is representing as well as for different signals (ie. An invalid move will flash red).

The chess clock will consist of a 7-segment display in the form of (h:mm:ss) and there will be 2 stop buttons, one for each side, to signal when a player’s turn is over. A third button will be featured near the clock to act as a reset button. The combination of the two stop switches and reset button will be used to select the time mode for the clock. Each side of the board will also have a two toggle-able buttons or switches to control whether move help or suggested moves should be enabled on that side of the board. The state of the decision will be shown by a lit or unlit LED light near the relevant switch.

Project Videos