Course Overview

Welcome!

Welcome to ECE 445! If you've looked at the course Calendar, you've probably already noticed that this class is quite different from most other classes in the department. The class only meets as a whole for the first few weeks of the semester. During these lectures you will meet the Course Staff, learn about specific assignments, requirements, and resources for the course, and have a chance to meet other students to share ideas and form teams. These are some of the most important weeks for the class since the decisions you make during this time will determine what you'll get out of this class and, in many ways, how much you'll enjoy it.

Outside of lecture, you are expected to be working on your own to develop ideas and form teams. You are also expected to actively participate on the web board to exchange ideas, receive feedback from course staff, and eventually get your project idea approved. Once your team has a project approved, you will be assigned a TA, with whom you will have weekly meetings. Think of your TA as a project manager. Keep in mind that they are not there to do the work for you. Rather, they are there to keep you on track, point you towards resources (both within and outside of the department), and evaluate the result of your efforts.

Expectations and Requirements

We have high expectations for students participating in ECE 445. You are soon to be alumni of one of the top ECE departments of the world. Our alumni hold themselves to high technical and professional standards of conduct. In general, projects are expected to be safe, ethical, and have a level of design complexity commensurate with the rigor of the ECE Illinois curriculum. Requirements for specific assignments due throughout the semester can be found by looking through the Grading Scheme for the course. Please read through this documentation well before each assignment is due. Specific due dates can be found on the course Calendar.

Below are a few words of wisdom to keep in mind throughout the semester to increase your enjoyment and success in the course:

Prosthetic Control Board

Caleb Albers, Daniel Lee

Prosthetic Control Board

Featured Project

Psyonic is a local start-up that has been working on a prosthetic arm with an impressive set of features as well as being affordable. The current iteration of the main hand board is functional, but has limitations in computational power as well as scalability. In lieu of this, Psyonic wishes to switch to a production-ready chip that is an improvement on the current micro controller by utilizing a more modern architecture. During this change a few new features would be added that would improve safety, allow for easier debugging, and fix some issues present in the current implementation. The board is also slated to communicate with several other boards found in the hand. Additionally we are looking at the possibility of improving the longevity of the product with methods such as conformal coating and potting.

Core Functionality:

Replace microcontroller, change connectors, and code software to send control signals to the motor drivers

Tier 1 functions:

Add additional communication interfaces (I2C), and add temperature sensor.

Tier 2 functions:

Setup framework for communication between other boards, and improve board longevity.

Overview of proposed changes by affected area:

Microcontroller/Architecture Change:

Teensy -> Production-ready chip (most likely ARM based, i.e. STM32 family of processors)

Board:

support new microcontroller, adding additional communication interfaces (I2C), change to more robust connector. (will need to design pcb for both main control as well as finger sensors)

Sensor:

Addition of a temperature sensor to provide temperature feedback to the microcontroller.

Software:

change from Arduino IDE to new toolchain. (ARM has various base libraries such as mbed and can be configured for use with eclipse to act as IDE) Lay out framework to allow communication from other boards found in other parts of the arm.